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3d Rendering: Interior Daylight and Night Renders using 3ds Max and V-Ray

Learn how to create an interior daylight and night scene with 3ds Max, V-Ray, and Photoshop in this free online course.

Publisher: Jamie Cardoso
Have you ever wondered how architectural renders create stunning photorealistic scenes? This course illustrates the process of creating photorealistic interior renderings by depicting the position of the tools, equipment and appliances in the proposed space. Learn how to use 3ds Max, V-Ray, and Photoshop to meticulously light, render, and post-produce interior day and night scenes with a combination of theory and practical demonstration.
3d Rendering: Interior Daylight and Night Renders using 3ds Max and V-Ray
  • Duration

    1.5-3 Hours
  • Students

    114
  • Accreditation

    CPD

Description

Modules

Outcome

Certification

View course modules

Description

Did you know that a virtual product image can convey a wealth of visual information? As a result, 3D rendering became popular in television production, cinema, video game creation, and other forms of entertainment. If you would like to create extremely photorealistic 3D images like a professional you have come to the right place. Explore the lighting, rendering features of V-Ray for 3ds Max, and the process of generating high-quality renderings of interior scenes and environments with this detailed course. In the beginning, you will learn about the process of lighting and rendering an interior daylight scene. This includes the methods of creating and fine-tuning procedural materials, as well as a variety of advanced post-production techniques. The procedure for configuring the Max and V-Ray 3ds scenes are explained. You will explore the setup of the VRayCamera and the rendering of the output size.

The following section explains the process of designing the wooden floor using the floor generator. You will discover the process of creating realistic floorboard material and windows. Furthermore, the methods for tweaking the window and sofa materials, as well as the process of creating a VRaySun object and a VRayPlane light to mimic ambient lighting, are explained. Next, you will learn how to create the recess light material and VRayproxies, as well as how to add multimatte render elements and configure the final render parameters. Following that, the course delves into best practices and advanced post-production techniques. You will learn how to use Photoshop techniques to create stunning renders. This will include the process of adding shadows and reflections, adjusting metal and wood materials, balancing the brightness of the scene, and other final touches. In addition, you will discover how to make a realistic image using essential layers and Photoshop filters.

The final section of the course illustrates the methods of transforming an interior daylight setting into a night scene. You will learn about realistic processing and setting the best post-production rendering parameters using groundbreaking post-production techniques for the final look. The key to obtaining a realistic architectural rendering of an interior at night is the colour variation in the light. You will be taught about the process of creating new lights that aids in capturing a typical interior scene at the night. The procedure for realistically altering procedural materials utilising various tools to adjust the texture in the viewport is then described. Lastly, you will learn how to use the rotate tool and change the rotation type to local to make the light wash down the surfaces in front of it. Discover the procedures for altering materials and the environment in order to create a realistic architectural representation of an interior at night.

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