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HTML5 Game Development Working with Inventory System, NPCs and Battle System - Revised

Game Development
Free Course
This course in Working with Inventory System, NPCs and Battle System introduces you to important concepts invloved in video game creation.
  • Duration

    2-3 Hours
  • Assessment

    Yes
  • Certification

    Yes
  • Responsive

    Yes
  • Publisher

    Channel 9

Description

Outcome

Certification

View course modules

With this course HTML5 Game Development - Working with Inventory System, NPCs and Battle System you will learn about how enchant.js organizes scenes in a stack format, creating new scenes, and battle system creation for your game to add some playability.

The course begins by introducing an inventory for your player character to hold and display different items on-screen. It also teaches about debugging your code in a web browser and loading in additional sprite sheets to your game. After which, the course looks at creating a non-player character (NPC) in the game and instructs you about getting NPC images out of your sprite sheets.

This course also covers creating and displaying new scenes with enchants scene stack, using the example of player characters buying items in created shops. Finally, you will look at setting up a battle scene, including the conditions for a victory. You will learn about creating conflict in the game with the NPCs, creating attack moves for both the enemy NPC and for your player character. The fine-tuning of systems like these are discussed briefly.

This course would be of great interest to anyone wishing to further their knowledge of game development with focuses on mobile and web base applications.

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Having completed this course you will be able to:


  • Describe the process of creating an inventory system in a video game.
  • Explain how to debug using the developer tools in web browsers.
  • Describe the process of creating basic NPC interaction in a video game.
  • Describe the process of creating a shop in a video game.
  • Describe how enchant.js scene stack works.
  • Explain the process of setting up a battle system in a video game.
  • Describe how attacks are triggered in a video game battle system.
  • Describe how to generate new ideas for extending your video game.

All Alison courses are free to enrol, study and complete. To successfully complete this Certificate course and become an Alison Graduate, you need to achieve 80% or higher in each course assessment. Once you have completed this Certificate course, you have the option to acquire official Certification, which is a great way to share your achievement with the world. Your Alison Certification is:

Ideal for sharing with potential employers - include it in your CV, professional social media profiles and job applications
An indication of your commitment to continuously learn, upskill and achieve high results
An incentive for you to continue empowering yourself through lifelong learning

Alison offers 3 types of Certification for completed Certificate courses:

Digital Certificate - a downloadable Certificate in PDF format, immediately available to you when you complete your purchase
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