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Copyright In Media

GNU free software, intellectual property rights and how copyright laws impact the media are covered in this free course.

Publisher: NPTEL
This free online course will teach you about the purpose and philosophy of the GNU project in developing a free computer operating system, the concept of software ownership and the laws that protect digital content. It will give you a deep understanding of what intellectual property is, the concept of copyright and how copyright law can be both a friend and foe to the media.
Copyright In Media
  • Duration

    3-4 Hours
  • Students

  • Accreditation






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When you start this course, you will be introduced to the concept of ‘software ownership’, the founding goal of the GNU Project and the particular incidents that motivated the GNU’s move towards creating free operating software for users.

You will learn about the concept of ‘intellectual property’, activities that are prohibited by copyright law and the importance of such laws. You will gain insights into copyright and the media as the material analyzes examples of copyright use.

You then move to understanding ‘The GNU Manifesto’ by Richard Stallman, who considers himself to be a ‘free software evangelist’, and get a snapshot of the ownership patterns of software. Learn about the notion of free software, protection of digital contents, Lawrence Lessig's law on digital content and content-sharing practices.

The course then wraps up with the creation of content and the emergence of copyright. Study the relationship between the author and the printer, state control on copyright and international copyright routines. You will be shown claims and truths of copyright, the characteristics of digital reproduction and be introduced to the concept of creative commons license. This course is important for learners who want to have an understanding of copyright and demonstrate the understanding of copyright law, including voluntarily applying legal principles and ethical conduct related to information technology such as copyright, plagiarism, privacy, online etiquette and acceptable use of resources.

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