3D Mobile Game Vegetation Modeling in Maya and Unity
This free online course will teach you how to create a cartoon tree in Maya and import it to Unity for mobile gaming.
Publisher: Ivan YosifovDescription
The general overview of this course is to build a mobile game with a simple but creative combination of shapes. The concept of the whole design is to produce a structure that is cartoonish in nature with fascinating features. The final outcome will be a well-crafted tree with many branches and well-placed leaf cubes, beautified with spiral drawings and blended with colours.
This 3D environment modeling tutorial will teach you how to use this cube to form nearly all the possible parts of the tree; the trunk, the branches and the leaves and with the help of tools, how to adjust the cubic shape to a round tree-like shape by pulling the vertices inwards and outwards. In this mobile game development course, you will learn how to shape, loop, and model the branch, how to modify the trunk shape and create grass around the base. The next step to be taught includes importing your structures in Unity where you will have the ability to give your model the final outlook.
This 3D Mobile game modeling course is designed to equip you with the tools, knowledge and skills you need to start creating a 3D cartoon tree for mobile games using Maya and the Unity game engine. Whether you are creative and love to create new things, are interested in game development or simply want to improve your skills in Maya and Unity, you should definitely enrol and learn some exciting new 3D game modeling skills.
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